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LightingShaderControlledVariable

An unsigned 32-bit integer, describing which float variable in BSLightingShaderProperty to animate.

Choices

Number Name Description
0 LSCV_Refraction Strength The amount of distortion.
8 LSCV_Environment Map Scale Environment Map Scale.
9 LSCV_Glossiness Glossiness.
10 LSCV_Specular Strength Specular Strength.
11 LSCV_Emissive Multiple Emissive Multiple.
12 LSCV_Alpha Alpha.
20 LSCV_U Offset U Offset.
21 LSCV_U Scale U Scale.
22 LSCV_V Offset V Offset.
23 LSCV_V Scale V Scale.

Storage Type

uint

Found In