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PixelLayout

Describes the color depth in an NiTexture.

Choices

Number Name Description
0 PX_LAY_PALETTIZED_8 Texture is in 8-bit palettized format.
1 PX_LAY_HIGH_COLOR_16 Texture is in 16-bit high color format.
2 PX_LAY_TRUE_COLOR_32 Texture is in 32-bit true color format.
3 PX_LAY_COMPRESSED Texture is compressed.
4 PX_LAY_BUMPMAP Texture is a grayscale bump map.
5 PX_LAY_PALETTIZED_4 Texture is in 4-bit palettized format.
6 PX_LAY_DEFAULT Use default setting.
7 PX_LAY_SINGLE_COLOR_8 PX_LAY_SINGLE_COLOR_8
8 PX_LAY_SINGLE_COLOR_16 PX_LAY_SINGLE_COLOR_16
9 PX_LAY_SINGLE_COLOR_32 PX_LAY_SINGLE_COLOR_32
10 PX_LAY_DOUBLE_COLOR_32 PX_LAY_DOUBLE_COLOR_32
11 PX_LAY_DOUBLE_COLOR_64 PX_LAY_DOUBLE_COLOR_64
12 PX_LAY_FLOAT_COLOR_32 PX_LAY_FLOAT_COLOR_32
13 PX_LAY_FLOAT_COLOR_64 PX_LAY_FLOAT_COLOR_64
14 PX_LAY_FLOAT_COLOR_128 PX_LAY_FLOAT_COLOR_128
15 PX_LAY_SINGLE_COLOR_4 PX_LAY_SINGLE_COLOR_4
16 PX_LAY_DEPTH_24_X8 PX_LAY_DEPTH_24_X8

Storage Type

uint

Found In