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hkSolverDeactivation

Bethesda Havok, based on hkpRigidBodyCinfo::SolverDeactivation.
A list of possible solver deactivation settings. This value defines how aggressively the solver deactivates objects.
Note: Solver deactivation does not save CPU, but reduces creeping of movable objects in a pile quite dramatically.

Choices

Number Name Description
0 SOLVER_DEACTIVATION_INVALID Invalid
1 SOLVER_DEACTIVATION_OFF No solver deactivation.
2 SOLVER_DEACTIVATION_LOW Very conservative deactivation, typically no visible artifacts.
3 SOLVER_DEACTIVATION_MEDIUM Normal deactivation, no serious visible artifacts in most cases.
4 SOLVER_DEACTIVATION_HIGH Fast deactivation, visible artifacts.
5 SOLVER_DEACTIVATION_MAX Very fast deactivation, visible artifacts.

Storage Type

byte

Found In