<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<groups format="1">
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                <set-val-0-3 comment="false" x="0" y="0">
                    <get-val-0-1 comment="false" id="0" x="0" y="0"/>
                </set-val-0-3>
                <set-val-0-13 comment="false" x="0" y="0">
                    <int id="0" val="INTERNALGLOBALHEALTH"/>
                </set-val-0-13>
                <if comment="false" x="0" y="0">
                    <group eventID="1" id="-1">
                        <if comment="false" x="0" y="0">
                            <group eventID="1" id="-1">
                                <set-game-att comment="false" x="0" y="0">
                                    <get-val-0-13 comment="false" id="0" x="0" y="0"/>
                                    <as-number comment="false" id="1" x="0" y="0">
                                        <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                                    </as-number>
                                </set-game-att>
                            </group>
                            <not comment="false" id="0" x="0" y="0">
                                <or comment="false" id="0" x="0" y="0">
                                    <lesseq comment="false" id="0" x="0" y="0">
                                        <as-number comment="false" id="0" x="0" y="0">
                                            <get-game-att comment="false" id="0" x="0" y="0">
                                                <get-val-0-13 comment="false" id="0" x="0" y="0"/>
                                            </get-game-att>
                                        </as-number>
                                        <int id="1" val="0"/>
                                    </lesseq>
                                    <moreeq comment="false" id="1" x="0" y="0">
                                        <as-number comment="false" id="0" x="0" y="0">
                                            <get-game-att comment="false" id="0" x="0" y="0">
                                                <get-val-0-13 comment="false" id="0" x="0" y="0"/>
                                            </get-game-att>
                                        </as-number>
                                        <int id="1" val="0"/>
                                    </moreeq>
                                </or>
                            </not>
                        </if>
                        <else comment="false" x="0" y="0">
                            <group eventID="1" id="-1">
                                <set-val-0-3 comment="false" x="0" y="0">
                                    <as-number comment="false" id="0" x="0" y="0">
                                        <get-game-att comment="false" id="0" x="0" y="0">
                                            <get-val-0-13 comment="false" id="0" x="0" y="0"/>
                                        </get-game-att>
                                    </as-number>
                                </set-val-0-3>
                            </group>
                        </else>
                    </group>
                    <get-val-0-11 comment="false" id="0" x="0" y="0"/>
                </if>
                <if comment="false" x="0" y="0">
                    <group eventID="1" id="-1">
                        <comment-short comment="false" x="0" y="0">
                            <int id="0" val="Trying to spawn with no health, deal the death blow!"/>
                        </comment-short>
                        <if comment="false" x="0" y="0">
                            <group eventID="1" id="-1">
                                <die comment="false" x="0" y="0">
                                    <ACTOR eid="this" id="0"/>
                                </die>
                            </group>
                            <eq comment="false" id="0" x="0" y="0">
                                <get-val-0-7 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="Kill"/>
                            </eq>
                        </if>
                    </group>
                    <lesseq comment="false" id="0" x="0" y="0">
                        <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                        <int id="1" val="0"/>
                    </lesseq>
                </if>
            </group>
        </init>
    </group>
    <group eventID="5" id="0">
        <receiver-1-4 comment="false" x="15" y="15">
            <group eventID="5" id="-1">
                <comment-short comment="false" x="0" y="0">
                    <int id="0" val="Make sure health doesn&amp;apos;t exceed the maximum amount"/>
                </comment-short>
                <set-val-0-3 comment="false" x="0" y="0">
                    <minmax comment="false" id="0" x="0" y="0">
                        <int id="0" val="0"/>
                        <plus comment="false" id="1" x="0" y="0">
                            <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                            <get-byobval-0-4-1 comment="false" id="1" x="0" y="0"/>
                        </plus>
                        <get-val-0-2 comment="false" id="2" x="0" y="0"/>
                    </minmax>
                </set-val-0-3>
                <say-this comment="false" x="0" y="0">
                    <int id="0" val="UpdateGlobalHealth"/>
                </say-this>
                <if comment="false" x="0" y="0">
                    <group eventID="5" id="-1">
                        <shout comment="false" x="0" y="0">
                            <ACTOR eid="this" id="0"/>
                            <get-val-0-4 comment="false" id="1" x="0" y="0"/>
                        </shout>
                    </group>
                    <value comment="false" id="0" x="0" y="0">
                        <int id="0" val="4"/>
                        <int id="1" val="0"/>
                    </value>
                </if>
                <if comment="false" x="0" y="0">
                    <group eventID="5" id="-1">
                        <play-sound4 comment="false" x="0" y="0">
                            <int id="0" val="0"/>
                            <sound eid="var" id="1" vid="16"/>
                        </play-sound4>
                    </group>
                    <value comment="false" id="0" x="0" y="0">
                        <int id="0" val="16"/>
                        <int id="1" val="0"/>
                    </value>
                </if>
            </group>
        </receiver-1-4>
    </group>
    <group eventID="6" id="0">
        <receiver-2-5 comment="false" x="15" y="15">
            <group eventID="6" id="-1">
                <comment-short comment="false" x="0" y="0">
                    <int id="0" val="Don&amp;apos;t take any damage if we&amp;apos;re invincible"/>
                </comment-short>
                <if comment="false" x="0" y="0">
                    <group eventID="6" id="-1">
                        <stop comment="false" x="0" y="0"/>
                    </group>
                    <or comment="false" id="0" x="0" y="0">
                        <or comment="false" id="0" x="0" y="0">
                            <get-val-0-8 comment="false" id="0" x="0" y="0"/>
                            <not comment="false" id="1" x="0" y="0">
                                <get-val-0-10 comment="false" id="0" x="0" y="0"/>
                            </not>
                        </or>
                        <lesseq comment="false" id="1" x="0" y="0">
                            <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                            <int id="1" val="0"/>
                        </lesseq>
                    </or>
                </if>
                <comment-short comment="false" x="0" y="0">
                    <int id="0" val="Make sure health doesn&amp;apos;t drop below zero"/>
                </comment-short>
                <set-val-0-3 comment="false" x="0" y="0">
                    <minmax comment="false" id="0" x="0" y="0">
                        <int id="0" val="1"/>
                        <minus comment="false" id="1" x="0" y="0">
                            <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                            <get-byobval-0-4-1 comment="false" id="1" x="0" y="0"/>
                        </minus>
                        <int id="2" val="0"/>
                    </minmax>
                </set-val-0-3>
                <say-this comment="false" x="0" y="0">
                    <int id="0" val="UpdateGlobalHealth"/>
                </say-this>
                <comment-short comment="false" x="0" y="0">
                    <int id="0" val="Check if Actor has depleted its health"/>
                </comment-short>
                <if comment="false" x="0" y="0">
                    <group eventID="6" id="-1">
                        <if comment="false" x="0" y="0">
                            <group eventID="6" id="-1">
                                <say-this comment="false" x="0" y="0">
                                    <int id="0" val="Death"/>
                                </say-this>
                            </group>
                            <get-val-0-23 comment="false" id="0" x="0" y="0"/>
                        </if>
                        <if comment="false" x="0" y="0">
                            <group eventID="6" id="-1">
                                <play-sound4 comment="false" x="0" y="0">
                                    <int id="0" val="0"/>
                                    <sound eid="var" id="1" vid="15"/>
                                </play-sound4>
                            </group>
                            <value comment="false" id="0" x="0" y="0">
                                <int id="0" val="15"/>
                                <int id="1" val="0"/>
                            </value>
                        </if>
                        <if comment="false" x="0" y="0">
                            <group eventID="6" id="-1">
                                <die comment="false" x="0" y="0">
                                    <ACTOR eid="this" id="0"/>
                                </die>
                            </group>
                            <eq comment="false" id="0" x="0" y="0">
                                <get-val-0-7 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="Kill"/>
                            </eq>
                        </if>
                    </group>
                    <lesseq comment="false" id="0" x="0" y="0">
                        <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                        <int id="1" val="0"/>
                    </lesseq>
                </if>
                <else comment="false" x="0" y="0">
                    <group eventID="6" id="-1">
                        <if comment="false" x="0" y="0">
                            <group eventID="6" id="-1">
                                <shout comment="false" x="0" y="0">
                                    <ACTOR eid="this" id="0"/>
                                    <get-val-0-5 comment="false" id="1" x="0" y="0"/>
                                </shout>
                            </group>
                            <value comment="false" id="0" x="0" y="0">
                                <int id="0" val="5"/>
                                <int id="1" val="0"/>
                            </value>
                        </if>
                        <if comment="false" x="0" y="0">
                            <group eventID="6" id="-1">
                                <play-sound4 comment="false" x="0" y="0">
                                    <int id="0" val="0"/>
                                    <sound eid="var" id="1" vid="14"/>
                                </play-sound4>
                            </group>
                            <value comment="false" id="0" x="0" y="0">
                                <int id="0" val="14"/>
                                <int id="1" val="0"/>
                            </value>
                        </if>
                        <comment-short comment="false" x="0" y="0">
                            <int id="0" val="Set up a delay so that the Actor can&amp;apos;t be damaged again for this many seconds."/>
                        </comment-short>
                        <if comment="false" x="0" y="0">
                            <group eventID="6" id="-1">
                                <set-val-0-10 comment="false" x="0" y="0">
                                    <false comment="false" id="0" x="0" y="0"/>
                                </set-val-0-10>
                                <dolater comment="false" x="0" y="0">
                                    <group eventID="6" id="-1">
                                        <if comment="false" x="0" y="0">
                                            <group eventID="6" id="-1">
                                                <set-val-0-10 comment="false" x="0" y="0">
                                                    <true comment="false" id="0" x="0" y="0"/>
                                                </set-val-0-10>
                                            </group>
                                            <isalive comment="false" id="0" x="0" y="0">
                                                <ACTOR eid="this" id="0"/>
                                            </isalive>
                                        </if>
                                    </group>
                                    <get-val-0-9 comment="false" id="0" x="0" y="0"/>
                                </dolater>
                            </group>
                            <more comment="false" id="0" x="0" y="0">
                                <get-val-0-9 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="0"/>
                            </more>
                        </if>
                    </group>
                </else>
            </group>
        </receiver-2-5>
    </group>
    <group eventID="7" id="0">
        <receiver-3-3 comment="false" x="15" y="15">
            <group eventID="7" id="-1">
                <set-val-0-3 comment="false" x="0" y="0">
                    <get-val-0-2 comment="false" id="0" x="0" y="0"/>
                </set-val-0-3>
                <say-this comment="false" x="0" y="0">
                    <int id="0" val="UpdateGlobalHealth"/>
                </say-this>
            </group>
        </receiver-3-3>
    </group>
    <group eventID="8" id="0">
        <receiver-4-8 comment="false" x="15" y="15">
            <group eventID="8" id="-1">
                <return comment="false" x="0" y="0">
                    <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                </return>
            </group>
        </receiver-4-8>
    </group>
    <group eventID="9" id="0">
        <receiver-5-7 comment="false" x="15" y="15">
            <group eventID="9" id="-1">
                <return comment="false" x="0" y="0">
                    <get-val-0-2 comment="false" id="0" x="0" y="0"/>
                </return>
            </group>
        </receiver-5-7>
    </group>
    <group eventID="10" id="0">
        <receiver-6-1 comment="false" x="15" y="15">
            <group eventID="10" id="-1">
                <set-val-0-8 comment="false" x="0" y="0">
                    <get-byobval-0-1-1 comment="false" id="0" x="0" y="0"/>
                </set-val-0-8>
            </group>
        </receiver-6-1>
    </group>
    <group eventID="11" id="0">
        <receiver-7-2 comment="false" x="15" y="15">
            <group eventID="11" id="-1">
                <set-val-0-3 comment="false" x="0" y="0">
                    <minmax comment="false" id="0" x="0" y="0">
                        <int id="0" val="0"/>
                        <get-byobval-0-2-1 comment="false" id="1" x="0" y="0"/>
                        <get-val-0-2 comment="false" id="2" x="0" y="0"/>
                    </minmax>
                </set-val-0-3>
                <set-val-0-3 comment="false" x="0" y="0">
                    <minmax comment="false" id="0" x="0" y="0">
                        <int id="0" val="1"/>
                        <get-byobval-0-2-1 comment="false" id="1" x="0" y="0"/>
                        <int id="2" val="0"/>
                    </minmax>
                </set-val-0-3>
                <say-this comment="false" x="0" y="0">
                    <int id="0" val="UpdateGlobalHealth"/>
                </say-this>
            </group>
        </receiver-7-2>
    </group>
    <group eventID="12" id="0">
        <receiver-8-6 comment="false" x="15" y="15">
            <group eventID="12" id="-1">
                <return comment="false" x="0" y="0">
                    <get-val-0-8 comment="false" id="0" x="0" y="0"/>
                </return>
            </group>
        </receiver-8-6>
    </group>
    <group eventID="15" id="0">
        <step comment="false" x="15" y="15">
            <group eventID="15" id="-1">
                <set-val-0-25 comment="false" x="0" y="0">
                    <div comment="false" id="0" x="0" y="0">
                        <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                        <get-val-0-2 comment="false" id="1" x="0" y="0"/>
                    </div>
                </set-val-0-25>
            </group>
        </step>
    </group>
    <group eventID="16" id="0">
        <draw comment="false" x="15" y="15">
            <group eventID="16" id="-1">
                <if comment="false" x="0" y="0">
                    <group eventID="16" id="-1">
                        <if comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <to-screen-space comment="false" x="0" y="0"/>
                            </group>
                            <eq comment="false" id="0" x="0" y="0">
                                <get-val-0-26 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="Screen"/>
                            </eq>
                        </if>
                        <comment-short comment="false" x="0" y="0">
                            <int id="0" val="Draw the health bar background and outline"/>
                        </comment-short>
                        <if comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <set-color comment="false" x="0" y="0">
                                    <color eid="var" id="0" vid="39"/>
                                </set-color>
                                <drawfill-rect comment="false" x="0" y="0">
                                    <int id="0" val="1"/>
                                    <minus comment="false" id="1" x="0" y="0">
                                        <get-val-0-27 comment="false" id="0" x="0" y="0"/>
                                        <get-val-0-28 comment="false" id="1" x="0" y="0"/>
                                    </minus>
                                    <minus comment="false" id="2" x="0" y="0">
                                        <get-val-0-29 comment="false" id="0" x="0" y="0"/>
                                        <get-val-0-28 comment="false" id="1" x="0" y="0"/>
                                    </minus>
                                    <plus comment="false" id="3" x="0" y="0">
                                        <get-val-0-30 comment="false" id="0" x="0" y="0"/>
                                        <times comment="false" id="1" x="0" y="0">
                                            <get-val-0-28 comment="false" id="0" x="0" y="0"/>
                                            <int id="1" val="2"/>
                                        </times>
                                    </plus>
                                    <plus comment="false" id="4" x="0" y="0">
                                        <get-val-0-31 comment="false" id="0" x="0" y="0"/>
                                        <times comment="false" id="1" x="0" y="0">
                                            <get-val-0-28 comment="false" id="0" x="0" y="0"/>
                                            <int id="1" val="2"/>
                                        </times>
                                    </plus>
                                </drawfill-rect>
                            </group>
                            <more comment="false" id="0" x="0" y="0">
                                <get-val-0-28 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="0"/>
                            </more>
                        </if>
                        <set-color comment="false" x="0" y="0">
                            <color eid="var" id="0" vid="45"/>
                        </set-color>
                        <drawfill-rect comment="false" x="0" y="0">
                            <int id="0" val="1"/>
                            <get-val-0-27 comment="false" id="1" x="0" y="0"/>
                            <get-val-0-29 comment="false" id="2" x="0" y="0"/>
                            <get-val-0-30 comment="false" id="3" x="0" y="0"/>
                            <get-val-0-31 comment="false" id="4" x="0" y="0"/>
                        </drawfill-rect>
                        <if comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <set-color comment="false" x="0" y="0">
                                    <color eid="var" id="0" vid="41"/>
                                </set-color>
                            </group>
                            <more comment="false" id="0" x="0" y="0">
                                <get-val-0-25 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="0.75"/>
                            </more>
                        </if>
                        <else-if comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <set-color comment="false" x="0" y="0">
                                    <color eid="var" id="0" vid="42"/>
                                </set-color>
                            </group>
                            <more comment="false" id="0" x="0" y="0">
                                <get-val-0-25 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="0.50"/>
                            </more>
                        </else-if>
                        <else-if comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <set-color comment="false" x="0" y="0">
                                    <color eid="var" id="0" vid="43"/>
                                </set-color>
                            </group>
                            <more comment="false" id="0" x="0" y="0">
                                <get-val-0-25 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="0.25"/>
                            </more>
                        </else-if>
                        <else comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <set-color comment="false" x="0" y="0">
                                    <color eid="var" id="0" vid="44"/>
                                </set-color>
                            </group>
                        </else>
                        <comment-short comment="false" x="0" y="0">
                            <int id="0" val="Draw the current amount of health"/>
                        </comment-short>
                        <if comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <drawfill-rect comment="false" x="0" y="0">
                                    <int id="0" val="1"/>
                                    <plus comment="false" id="1" x="0" y="0">
                                        <get-val-0-27 comment="false" id="0" x="0" y="0"/>
                                        <int id="1" val="1"/>
                                    </plus>
                                    <plus comment="false" id="2" x="0" y="0">
                                        <get-val-0-29 comment="false" id="0" x="0" y="0"/>
                                        <int id="1" val="1"/>
                                    </plus>
                                    <minus comment="false" id="3" x="0" y="0">
                                        <roundnew comment="false" id="0" x="0" y="0">
                                            <int id="0" val="0"/>
                                            <times comment="false" id="1" x="0" y="0">
                                                <get-val-0-30 comment="false" id="0" x="0" y="0"/>
                                                <get-val-0-25 comment="false" id="1" x="0" y="0"/>
                                            </times>
                                        </roundnew>
                                        <int id="1" val="2"/>
                                    </minus>
                                    <minus comment="false" id="4" x="0" y="0">
                                        <get-val-0-31 comment="false" id="0" x="0" y="0"/>
                                        <int id="1" val="2"/>
                                    </minus>
                                </drawfill-rect>
                            </group>
                            <eq comment="false" id="0" x="0" y="0">
                                <get-val-0-32 comment="false" id="0" x="0" y="0"/>
                                <int id="1" val="Horizontal"/>
                            </eq>
                        </if>
                        <else comment="false" x="0" y="0">
                            <group eventID="16" id="-1">
                                <drawfill-rect comment="false" x="0" y="0">
                                    <int id="0" val="1"/>
                                    <plus comment="false" id="1" x="0" y="0">
                                        <get-val-0-27 comment="false" id="0" x="0" y="0"/>
                                        <int id="1" val="1"/>
                                    </plus>
                                    <plus comment="false" id="2" x="0" y="0">
                                        <plus comment="false" id="0" x="0" y="0">
                                            <get-val-0-29 comment="false" id="0" x="0" y="0"/>
                                            <roundnew comment="false" id="1" x="0" y="0">
                                                <int id="0" val="0"/>
                                                <times comment="false" id="1" x="0" y="0">
                                                    <get-val-0-31 comment="false" id="0" x="0" y="0"/>
                                                    <minus comment="false" id="1" x="0" y="0">
                                                        <int id="0" val="1"/>
                                                        <get-val-0-25 comment="false" id="1" x="0" y="0"/>
                                                    </minus>
                                                </times>
                                            </roundnew>
                                        </plus>
                                        <int id="1" val="1"/>
                                    </plus>
                                    <minus comment="false" id="3" x="0" y="0">
                                        <get-val-0-30 comment="false" id="0" x="0" y="0"/>
                                        <int id="1" val="2"/>
                                    </minus>
                                    <minus comment="false" id="4" x="0" y="0">
                                        <roundnew comment="false" id="0" x="0" y="0">
                                            <int id="0" val="0"/>
                                            <times comment="false" id="1" x="0" y="0">
                                                <get-val-0-31 comment="false" id="0" x="0" y="0"/>
                                                <get-val-0-25 comment="false" id="1" x="0" y="0"/>
                                            </times>
                                        </roundnew>
                                        <int id="1" val="2"/>
                                    </minus>
                                </drawfill-rect>
                            </group>
                        </else>
                    </group>
                    <get-val-0-46 comment="false" id="0" x="0" y="0"/>
                </if>
            </group>
        </draw>
    </group>
    <group eventID="18" id="0">
        <event-custom comment="false" x="15" y="15">
            <group eventID="18" id="-1">
                <if comment="false" x="0" y="0">
                    <group eventID="18" id="-1">
                        <stop comment="false" x="0" y="0"/>
                    </group>
                    <get-val-0-17 comment="false" id="0" x="0" y="0"/>
                </if>
                <set-val-0-17 comment="false" x="0" y="0">
                    <true comment="false" id="0" x="0" y="0"/>
                </set-val-0-17>
                <create-actor3 comment="false" x="0" y="0">
                    <actortype eid="var" id="0" vid="24"/>
                    <plus comment="false" id="1" x="0" y="0">
                        <get-xy comment="false" id="0" x="0" y="0">
                            <ACTOR eid="this" id="0"/>
                            <int id="1" val="0"/>
                        </get-xy>
                        <get-val-0-18 comment="false" id="1" x="0" y="0"/>
                    </plus>
                    <plus comment="false" id="2" x="0" y="0">
                        <get-xy comment="false" id="0" x="0" y="0">
                            <ACTOR eid="this" id="0"/>
                            <int id="1" val="1"/>
                        </get-xy>
                        <get-val-0-19 comment="false" id="1" x="0" y="0"/>
                    </plus>
                    <int id="3" val="0"/>
                </create-actor3>
                <set-val-0-20 comment="false" x="0" y="0">
                    <ACTOR eid="lastcreated" id="0"/>
                </set-val-0-20>
                <if comment="false" x="0" y="0">
                    <group eventID="18" id="-1">
                        <dolater comment="false" x="0" y="0">
                            <group eventID="18" id="-1">
                                <if comment="false" x="0" y="0">
                                    <group eventID="18" id="-1">
                                        <die comment="false" x="0" y="0">
                                            <ACTOR eid="var" id="0" vid="20"/>
                                        </die>
                                    </group>
                                    <and comment="false" id="0" x="0" y="0">
                                        <value comment="false" id="0" x="0" y="0">
                                            <int id="0" val="20"/>
                                            <int id="1" val="0"/>
                                        </value>
                                        <isalive comment="false" id="1" x="0" y="0">
                                            <ACTOR eid="var" id="0" vid="20"/>
                                        </isalive>
                                    </and>
                                </if>
                            </group>
                            <get-val-0-22 comment="false" id="0" x="0" y="0"/>
                        </dolater>
                    </group>
                    <more comment="false" id="0" x="0" y="0">
                        <get-val-0-22 comment="false" id="0" x="0" y="0"/>
                        <int id="1" val="0"/>
                    </more>
                </if>
            </group>
            <int id="0" val="Death"/>
        </event-custom>
    </group>
    <group eventID="19" id="0">
        <event-custom comment="false" x="15" y="15">
            <group eventID="19" id="-1">
                <if comment="false" x="0" y="0">
                    <group eventID="19" id="-1">
                        <set-game-att comment="false" x="0" y="0">
                            <get-val-0-13 comment="false" id="0" x="0" y="0"/>
                            <as-number comment="false" id="1" x="0" y="0">
                                <get-val-0-3 comment="false" id="0" x="0" y="0"/>
                            </as-number>
                        </set-game-att>
                    </group>
                    <get-val-0-11 comment="false" id="0" x="0" y="0"/>
                </if>
            </group>
            <int id="0" val="UpdateGlobalHealth"/>
        </event-custom>
    </group>
</groups>
