<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<snippet
    attachedevent="false"
    class="scripts.Design_0_0_CustomMouseCursor"
    classname="scripts.Design_0_0_CustomMouseCursor"
    desc="Allows you to change or hide the mouse cursor.&lt;br/&gt;"
    description="Allows you to change or hide the mouse cursor.&lt;br/&gt;"
    design="true"
    drawOrder="0"
    id="0"
    name="Custom Mouse Cursor"
    oid="-1"
    package="scripts"
    shared="false"
    type="scene">
    <actortype
        default=""
        defaultValue=""
        desc="The actor type to use as a mouse cursor.&lt;br/&gt;&#10;Only used when &lt;var&gt;Cursor Mode&lt;/var&gt; is set to &lt;var&gt;Custom&lt;/var&gt;."
        dropdown=""
        fullname="Custom Cursor"
        hidden="false"
        id="3"
        name="_CustomCursor"
        order="3"/>
    <number
        default="0.0"
        defaultValue="0.0"
        desc="A horizontal offset at which the custom cursor is displayed.&lt;br/&gt;&#10;"
        dropdown=""
        fullname="X-Offset"
        hidden="false"
        id="4"
        name="_XOffset"
        order="4"/>
    <number
        default="0.0"
        defaultValue="0.0"
        desc="A vertical offset at which the custom cursor is displayed.&lt;br/&gt;&#10;"
        dropdown=""
        fullname="Y-Offset"
        hidden="false"
        id="5"
        name="_YOffset"
        order="5"/>
    <actor
        default=""
        defaultValue=""
        desc=""
        dropdown=""
        fullname="Cursor Actor"
        hidden="true"
        id="9"
        name="_CursorActor"
        order="6"/>
    <text
        default=""
        defaultValue=""
        desc="&lt;var&gt;Default&lt;var/&gt; - show the default cursor&lt;br/&gt;&#10;&lt;var&gt;Hidden&lt;var/&gt; - don&apos;t show a cursor&lt;br/&gt;&#10;&lt;var&gt;Custom&lt;var/&gt; - show the image of the actor type selected below"
        dropdown="Default=Default&#10;Hidden=Hidden&#10;Custom=Custom&#10;"
        fullname="Cursor Mode"
        hidden="false"
        id="10"
        name="_CursorMode"
        order="2"/>
    <blocks/>
    <events>
        <event
            displayName="Created"
            enabled="true"
            id="1"
            name="init"
            order="3"
            repeats="true"/>
        <event
            displayName="Drawing"
            enabled="true"
            id="5"
            name="draw"
            order="6"
            repeats="true"/>
    </events>
</snippet>
